Soccer, Tennis, Golf, Cycling, Snowboard and Baseball Advergames
Speedball
This system measures the speed at which a soccer, baseball or tennis ball is hit.
It can also be used to measure the strength with which an object has been hit (for example, in the hammer game).
The result can be viewed on a LED screen or be integrated to a 3-D system and displayed on a large screen.
Virtual Penalty Kicks
The participant climbs on a platform, dons a foot sensor and a virtual reality helmet that offers a sensation of being fully immersed in the game. After a virtual tour of the stadium, the participant gets to make three penalty kicks that the goalie tries to stop.
Golf Simulator
Participants use a club in order to hit a ball connected to a swing-arm device.
Participants play as if they were in a real golf course. This simulator device captures the intensity of the stroke and the game application translates this information into the ball's flight, speed, and direction on the golf game onscreen.
Snowboard Simulator
Participants use a real snowboard equipped with sensors and monitors. To advance, players move their legs as if they were in a real snowboard race. A proprietary multiplayer engine connected to the board captures the intensity of their movements and the game application processes these movements assigning them to the speed of their animated characters and making them advance towards the finish line.
Bike Race
Participants use bicycles equipped with sensors and monitors, and they race to cover as much distance as possible in 90 seconds. To advance, players pedal and move the handlebars as if they were in a real bicycle race. A proprietary multiplayer engine connected to the bicycles captures the intensity of their movements and the game application processes these movements assigning them to the speed of their animated characters and making them advance towards the finish line.
Virtual Tennis
Participants uses real rackets in order to hit the virtual ball. This simulator device captures the movements and the game application translates this information into the ball's directions on the tennis game on screen.
Baseball
Players took hold of a bat equipped with a sensor and had to swing at the ball thrown by the onscreen pitcher.
Canada Pavilion needed interactive solutions that would make an impact on visitors and provide them with entertainment. To achieve this goal, the TBA Agency asked SIA to implement the following interactive solutions: slapshot, snowboard and curling.
As part of FITUR 2007 (International Tourism Fair), SIA Interactive implemented a Windsurf Simulator and Virtual Golf Game for the Consorcio Turístico de Madrid at the request of agency RMB Design Solutions.
Maseca has entered a new business segment and to attract its target consumers in a novel, eye-catching way, the company called upon SIA Interactive to develope a Golf Simulator.
As part of the 2006 World Cup in Germany, Coca Cola organized a virtual championship at the two most important malls in Costa Rica. SIA Interactive and Tactik were in charge of developing, installing and supervising the tournament.
Gillette, an official sponsor of Major League Baseball, chose SIA Interactive to develop a virtual baseball game as part of a promotion that took place during the baseball tournament held from August 5-September 11.